Sunday, March 16, 2014

Datafile - Skaar


Team: d6
Buddy: d8
Solo: d10


Bruce Is My Father
Destined to Destroy
Raised By Monsters

Power Set: Son Of Hulk

d10 Superhuman Strength 
d10 Superhuman Durability 
d10 Superhuman Stamina 
d8 Leaping 
SFX: Area attack.Against multiple targets, for each additional target add a d6 and keep an
additional effect die.
SFX: Rage-Fueled Might. Add a die equal to your emotional stress to the doom pool to include
your emotional stress in your next action. If your opponent includes your emotional
stress in a reaction dice pool, step it up.
SFX: Healing Factor. Spend 1 PP to recover your physical stress and step back physical
SFX: Strongest There Is! In a reaction against an opponent with a Strength power trait, spend
1 PP or step up your emotional stress to add a die equal to the opponent’s Strength
to your dice pool.
Limit: Puny Humans. Count 1s and 2s on dice as opportunities when using a Son of Hulk power.

Power Set: Son of Caiera

d6 Earth Control 
SFX: Immunity. Spend 1 PP to ignore stress or trauma from fire.
SFX: Emotional Link. Add a die to the doom pool equal to your current emotional
stress to add that emotional stress die to a pool including a Son of Caiera power.
Limit: OldPower. Shutdown any Son of Caiera power and gain 1 PP. Recover power by activating an opportunity or during a Transition Scene.


Combat Expert: d8
Menace Master: d10

Milestone: Son of Sakaar

1 XP: when some aspect of life on Earth confounds you.
3 XP: when your Earth Control powers cause trouble.
10 XP: when you give up your Earth Control to embrace your new home or you decide to conquer Earth in the name of the OldPower.

Milestone: Son of Banner

1 XP: when your temper flares up.
3 XP: when you solve a problem through means other than violence.
10 XP: when you become leader of the Avengers or you leave the Avengers to form your own band of warriors.

Sunday, March 2, 2014

Datafile - Scrapper

Team: d8
Solo: d10

Tony Stark's Illegitimate Heir
Smarty Pants
Don't Tell Me What To Do

Power Set 1: Self-Built Battlesuit
d6 Cybernetic Senses
d8 Enhanced Durability
d10 Superhuman Reflexes
d10 Superhuman Strength
SFX: Boost. Shutdown highest-rated Self-Built Battlesuit or Self-Defense Protocols power to
step up another
Self-Built Battlesuit power by +1 step. Recover power by activating an
opportunity or during a Transition Scene.

Limit: Power Surge. Shutdown highest-rated power to gain 1 PP. Take an action vs. the
doom pool to recover.
Power Set 2: Self-Defense Protocols   
d10 Repulsors
d10 Flight
d6 Repulsor Chain
SFX: Area Attack. Target multiple opponents. For every additional target, add d6 to
your pool and keep +1 effect die.

SFX: Wrapped Up. Add d6 and step up effect die by +1 when inflicting a complication with a pool using a Repulsor Chain die.
SFX: Alpha Strike. Step up or double
Repulsors or Repulsor Chain on your next roll, or spend 1 PP to do both, then shutdown Repulsors or Repulsor Chain. Recover power by activating an opportunity or during a Transition Scene.
Limit: Charged System. Shutdown highest-rated power and gain 1 PP. Recover power
by activating an opportunity or during a Transition Scene.

d10 Tech Master
d8 Science Expert
d8 Vehicle Expert
d8 Crime Expert

1 XP:
3 XP:
10 XP:

Milestone: No, I Am Iron Man
1 XP: when you use a power for the first time

3 XP: when you strip down and rebuilt your armor to improve it
10 XP: when you claim the mantle of Iron Man or destroy the public's faith in the name